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Quest writing Contest


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#1 Duende

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Posted 22 January 2008 - 08:05 PM

Baron Nezak is still under construction, and needs some more content written for him. To further this goal, we can have a contest to write the best quest for him. Post entries in this thread. I'll be judging. You can enter as many suitable entries as desired. Entries should be spell/grammar-checked, and comply with the guidelines set out here. Deadline is the end of January. Prizes will be given out to all eligible entries, with something good for the best quest written.

#2 Kritos

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Posted 23 January 2008 - 02:53 AM

This quest is called 'Alyrian Roto-Rooter', for Adventurers levels 240 to 241.
Description of Alyrian Roto-Rooter:
Baron Nezak ate too many hot wings at the nearby bar last night. It's wreaking havoc on his gut and he wants to go at it like the oil fields in Iraq. Time is capital so please refrain from asking questions. First, try to acquire a toilet and a bucket. These can be found in Templeton and New Kolvir, respectively. Next, six vials of flame sauce, 4 mugs of coffee and 3 ears of corn and a bowl of beans. Finally I would like a manual of courage. This could work...
Please make haste. 

Upon successful completion of this quest you can receive up
to 150 quest points, 40 practice points, 0 experience points, and 500,000 gold pieces.
You have 900 minutes remaining to complete this quest.
Alyrian Roto-Rooter consists of:
Phase 1: Recover a crude looking toilet.
Phase 2: Recover a rusty old bucket.
Phase 3: Recover 6 of a vial of flame sauce.
Phase 4: Recover 4 of a mug of coffee.
Phase 5: Recover 5 3 of an ear of corn.
Phase 6: Recover a hearty bowl of beans.
Phase 7: Recover a manual of courage.


:flame: :flame: :flame:

#3 Ledatic

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Posted 24 January 2008 - 02:12 AM

a touch up of the previous quests:



This quest is called 'The Witch Hunt', for Adventurers levels 241 to 241.
Description of The Witch Hunt:
Baron Nezak recently received a letter of concern from one Lord Glomus. According to the letter the mad witches that lay haven in this town are seeking a plot of great destruction. Baron Nezak wishes to have this stopped, as it would unfortunately have dire consequences on the ultimate plan of evil. Go forth agent and rightfully put these mad witches in their places.
Upon successful completion of this quest you can receive up
to 150 quest points, 15 practice points, 0 experience points, and 150,000 gold pieces.
You have 750 minutes remaining to complete this quest.
Industrial Espionage consists of:
Phase 1: Defeat Vortex.
Phase 2: Defeat Baba Yaga.
Phase 3: Defeat Lady Bane.
Phase 4: Visit Lord Glomus.
(maybe split this one into 3 different quests)


This quest is called 'The Source', for Adventurers levels 241 to 241.
Description of The Source:
Baron Nezak has heard word of a great power source that lay in the underworld towne of Vir. The Source is what Baron Nezak seeks, and the Source is what Baron Nezak shall get. It has come to Baron Nezak's knowledge that learning about the Source is takes a great deal of patience and will power. Baron Nezak is calling all agents to gather all the information about the Source as humanly possible. Upon gathering the appropriate supplies for not only learning the source but teaching it, will have a great affect on one.
Upon successful completion of this quest you can receive up
to 165 quest points, 12 practice points, 0 experience points, and 100,000 gold pieces.
You have 1000 minutes remaining to complete this quest.
Phase 1: Defeat Vextrinas, Priestess of Fire.
Phase 2: Recover an invocation of the Source.
Phase 3: Recover the command of the Source.
Phase 4: Recover the teachings of the Source.




This quest is called 'Ravella's Revenge', for Adventurers levels 241 to 241.
Description of Ravella's Revenge:
Ravella, the Sea Hag has recently threaten to unleash her fury on the agency, and Baron Nezak is asking out of desperation that she be stopped. You must travel secretly to the abandoned Isle of Sea Hag and stop her evil plot with haste. Ravella is convinced that she can muster up an evil army and invade the towne of Decara destroying everything in its path, including the agency. You must stop her and the army of her evil minions as well.
Baron Nezak has discussed this matter with Lord Glomus in a timely manner, and has learned that a professor with great knowledge can be of great assistance.
Upon successful completion of this quest you can receive up
to 200 quest points, 15 practice points, 0 experience points, and 150,000 gold pieces.
You have 1000 minutes remaining to complete this quest.
Phase 1: Rescue Professor Varda.
Phase 2: Defeat 12 of the spectre of a former sailor.
Phase 3: Defeat 6 of a telekinetic rat.
Phase 4: Defeat 6 of a disembodied hand.
Phase 5: Defeat A giant maneating plant.
Phase 6: Defeat A mechanical man.
Phase 7: Defeat Utshambala.


#4 Ledatic

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Posted 24 January 2008 - 03:18 AM

decara: city guard/dungeon guard/palace guard/relaxing guard/injured guard/sergeant of the guard


This quest is called 'A Guards Rebellion ', for Adventurers levels 241 to 241.
Description of A Guards Rebellion:
The people that protect and hold this city against all forces have been rallying behind the backs of Baron Nezak and Lord Glomus. Baron Nezak wants this stopped immediately and has put this engagement at the top of any agents list. They must be stopped at all costs before our very own protection falls short.
Upon successful completion of this quest you can receive up
to 90 quest points, 9 practice points, 0 experience points, and 50,000 gold pieces.
You have 300 minutes remaining to complete this quest.
Phase 1: Defeat 5 of a Decara city guard.
Phase 2: Defeat 5 of a palace guard.
Phase 3: Defeat 8 of a relaxing guard.
Phase 4: Defeat 4 of an injured guard.
Phase 5: Defeat 5 of a dungeon guard.
Phase 6: Defeat the sergeant of the guard.


This quest is called 'Taking the Pain', for Adventurers levels 241 to 241.
Description of Taking the Pain:
Baron Nezak loves to see people in pain and agony. Baron Nezak has received word from around the agency that there are certain members of the underground society that have mastered the art of agony. There has been word that one has an instrument that can cause very agonizing pain. Baron Nezak would do anything to get Baron Nezak's hands on it. Go agent, and recover the secrets of agony or else feel it for yourself.
Upon successful completion of this quest you can receive up
to 75 quest points, 7 practice points, 0 experience points, and 50,000 gold pieces.
You have 300 minutes remaining to complete this quest.
Phase 1: Visit the mistress.
Phase 2: Visit the dark master.
Phase 3: Visit the dungeon master.
Phase 4: Recover the bleeder.
Phase 5: Defeat the master of agony.


This quest is called 'The Sound of Music', for Adventurers levels 241 to 241.
Description of The Sound of Music:
Baron Nezak has been having a lot of trouble sleeping lately. Lord Glomus has given Baron Nezak a few inside tips on how he falls asleep at night. One of the best ones was to have a little music in the background to ease the mind. Baron Nezak has recently spoken to the musicologist here in the towne of Decara and was told there are various ways of gaining the sound of music at night. One agent must travel across the underworld in search of a sweet melody to ease my mind for just long enough to catch a snore.
Upon successful completion of this quest you can receive up
to 80 quest points, 8 practice points, 0 experience points, and 350,000 gold pieces.
You have 200 minutes remaining to complete this quest.
Phase 1: Visit the musicologist.
Phase 2: Locate and deliver an "Intro to Music" book to Illithuran.
Phase 3: Locate and deliver a beginner's songbook to Illithuran.
Phase 4: Locate and deliver a music history book to Illithuran.
Phase 5: Locate and deliver an opera score to Illithuran.
Phase 6: Locate and deliver a music theory workbook to Illithuran.
Phase 7: Locate and deliver an orchestration manual to Illithuran.
Phase 8: Locate and deliver a counterpoint textbook to Illithuran.
Phase 9: Locate and deliver the "Music Form and Analysis" textbook to Illithuran.
Phase 10: Locate and deliver a basilisk horn to the musicologist.
Phase 11: Locate and deliver a jade tambourine to the musicologist.
Phase 12: Locate and deliver a set of dracon cymbals to the musicologist.



more to come! im too tired to write out the rest of them tonight :P

#5 Dwarfius

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Posted 24 January 2008 - 02:24 PM

This quest is called 'Checkmate', for Adventurers levels 240 to 241.
Description of Checkmate:
Lately I've been interested in this peculiar game called chess. The thing that annoys me though is the limitations placed on each chess piece. One who is powerful enough should be able to march anywhere and defeat the enemy king. Show that you are strong enough to take out Ravella's army and travel to the Isle of the Sea Hag. If you are powerful, then the old hag's army is nothing compared to you. Show her the might of Baron Nezak's army, but don't take too long, or she might send reinforcements.

Upon successful completion of this quest you can receive up
to 95 quest points, 14 practice points, 0 experience points, and 50,000 gold pieces.
You have 300 minutes remaining to complete this quest.
Checkmate consists of:
Phase 1: Journey to Standing Before a Crumbling Tower.
Phase 2: Journey to Cluttered Study.
Phase 3: Journey to Coal Bin.
Phase 4: Journey to Granite Archway.
Phase 5: Defeat a white pawn.
Phase 6: Defeat a white bishop.
Phase 7: Defeat a white king.
Phase 8: Defeat a black knight.
Phase 9: Defeat a black rook.
Phase 10: Defeat a black king.

#6 Ledatic

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Posted 24 January 2008 - 03:27 PM

thanks for taking one of my quest ideas you punk...and Baron Nezak speaks in 3rd person, your description needs fixing :P

#7 Dwarfius

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Posted 24 January 2008 - 10:07 PM

Baron Nezzak is Japanese?

#8 Evighetens

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Posted 25 January 2008 - 12:04 AM

(From Duende):
* Baron Nezak speaks in the third person.



Paying attention is awesome, btw.

#9 Dwarfius

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Posted 25 January 2008 - 02:21 AM

Stop hating Einstein because he's Jewish.

#10 Nightshade

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Posted 27 January 2008 - 11:41 PM

Someone should write a quest to sink pirates.

#11 Duende

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Posted 30 January 2008 - 12:57 PM

Less than two days left!

#12 Evighetens

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Posted 30 January 2008 - 01:57 PM

This quest is called 'Stellar Origin', for Adventurers levels 241.

Description of Stellar Origin:

Baron Nezak has a simple task for the Agent before us.  A manifestation of the astral plane is beginning to exert it's influence in the depths of the Hellbent Mountain, and Baron Nezak will not tolerate this intrusion on the reaches of our demesnes.  Destroy this creature before it can establish a foothold upon our territory, and it send it back to it's plane of origin.  To make an example, obliterate all those who allowed this intrusion to occur, and if the creature is not fully vanquished to the astral realm, the consequences shall be dire for the Agent who has failed Baron Nezak's simplest of tasks.

Upon successful completion of this quest, you may receive up to 300 quest points, 17 practices, and 165,000 gold.

You have 1100 minutes remaining to complete this quest.

Phase 1: Defeat the eater of dreams.

Phase 2: Defeat 3 of an incubus.  (dependent on phase 1)

Phase 3: Defeat 3 of a vole.  (dependent on phase 1)

Phase 4: Defeat 3 of a barracuda. (dependent on phase 1)

Phase 5: Defeat 3 of a king prawn. (dependent on phase 1)

Phase 6: Defeat 3 of a white snapper. (dependent on phase 1)

Phase 7: Defeat 3 of a luminescent jellyfish. (dependent on phase 1)

Phase 8: Defeat the eater of dreams.  (dependent on phases 2, 3, 4, 5, 6, 7)



#13 Evighetens

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Posted 30 January 2008 - 02:12 PM

This quest is called 'Accelerated Evanescence of Divinity', for Adventurers levels 241.

Description of Accelerated Evanescence of Divinity:

Baron Nezak has learned of a movement by a Paladin Order to quash   the Baron Nezak from existence.  The reasons matter not, but the declaration of such intentions is nearly comical concerning the disparity of the relative willpower of these particular members of the order compared to the incredible amassed Agency of Baron Nezak.  Show them the folly of their choice, Agent, and rewards shall be yours.

Upon successful completion of this quest, you may receive up to 250 quest points, 10 practices, and 300,000 gold.

You have 1000 minutes remaining to complete this quest.

Phase 1: Defeat the Grand Master Paladin. (dependent on phase 4)

Phase 2: Defeat an elemental paladin.

Phase 3: Defeat a holy paladin. (dependent on phase 5)

Phase 4: Defeat a tired elven paladin. (dependent on phase 8)

Phase 5: Defeat a wraith of a master paladin. (dependent on phase 2)

Phase 6: Defeat a paladin of the one. (dependent on phase 1)

Phase 7: Defeat the holy avatar.  (dependent on phase 3)

Phase 8: Defeat the high priest of the One.  (dependent on phase 7)



#14 Ledatic

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Posted 04 February 2008 - 09:38 PM

so who won? 8)

#15 Duende

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Posted 24 February 2008 - 07:26 PM

Ledatic's "Ravella's Revenge" wins a set of brand new protective necklaces, and all other participants get a necklace for participating, as well as the usual RU.

#16 Ledatic

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Posted 01 March 2008 - 12:13 PM

i havent gotten anything at all :(