Jump to content

Welcome!

Sign In or Register to gain full access to our forums.

- - - - -

Mysterious Whysteria Vines


  • This topic is locked This topic is locked
48 replies to this topic

#1 Guest_qualnual_*

Guest_qualnual_*
  • Guests

Posted 05 January 2010 - 08:21 AM

Could we make these not no-flee? Cuz when I have to go to "A Curious Clearing" for my quest, I might as well be asked to visit an enforced death trap.

#2 Guest_qualnual_*

Guest_qualnual_*
  • Guests

Posted 05 January 2010 - 08:21 AM

Oh, and by the way:

All parts of your quest are complete. Return to your quest master in time to receive your reward!
A mysterious whysteria vine begins attacking you!



#3 Siege

Siege

    Advanced Member

  • Members
  • PipPipPip
  • 779 posts

Posted 05 January 2010 - 08:55 PM

Mix calm herbs, get a friend to come kill em or cast calm yourself.
The difficulty turns into the nice reward.

#4 Guest_qualnual_*

Guest_qualnual_*
  • Guests

Posted 05 January 2010 - 11:02 PM

Isn't the idea behind quests that I get to do them by myself?

#5 Siege

Siege

    Advanced Member

  • Members
  • PipPipPip
  • 779 posts

Posted 06 January 2010 - 08:40 AM

I will counter that by stating this is a multiplayer game.
Find something to cast calm or find some way to enter the room without aggressing the vines.

#6 Havoc

Havoc

    Advanced Member

  • Members
  • PipPipPip
  • 643 posts

Posted 06 January 2010 - 10:38 AM

Fleeing in off another mob doesn't always work anymore, so I'll just say that multiclassing is a surefire way to survive these.

You'll be doing yourself a favor, first class sucks. :wink:

#7 Guest_qualnual_*

Guest_qualnual_*
  • Guests

Posted 06 January 2010 - 09:59 PM

(From Siege):
I will counter that by stating this is a multiplayer game.



Yes, but this isn't a party quest.

#8 Siege

Siege

    Advanced Member

  • Members
  • PipPipPip
  • 779 posts

Posted 06 January 2010 - 10:13 PM

I didn't assume it was as there isn't such a thing.

#9 Guest_qualnual_*

Guest_qualnual_*
  • Guests

Posted 06 January 2010 - 11:43 PM

OK, so then why should I be expected to form a party to do the quest?

#10 Norlean

Norlean

    Newbie

  • Members
  • Pip
  • 4 posts

Posted 07 January 2010 - 09:32 AM

Because your character is too weak to handle it alone?

#11 Siege

Siege

    Advanced Member

  • Members
  • PipPipPip
  • 779 posts

Posted 07 January 2010 - 11:04 AM

Because you can't do it alone?
You're arguing for the sake of arguing now.
Just try fleeing into the room as Havoc suggested, multi to get calm in some form, get someone to kill them/calm for you or just wait 10min when you get this quest.
Not everything should be generic or catered to you specifically in this game.

#12 Guest_qualnual_*

Guest_qualnual_*
  • Guests

Posted 07 January 2010 - 11:16 AM

Why do you think I'm arguing for the sake of arguing? Because I don't agree with you guys? So I can't have a different opinion because of having a different opinion? No, I have to accept your side of the argument but omg can't concede defeat? Yeah, that's totally the case.

OK, if I'm too weak to do it alone, then something should change.

Multi-player game, single-player quest.

#13 Siege

Siege

    Advanced Member

  • Members
  • PipPipPip
  • 779 posts

Posted 07 January 2010 - 07:11 PM

OK, if I'm too weak to do it alone, then something should change.



Correct, your character. Do what I suggested.

#14 Guest_qualnual_*

Guest_qualnual_*
  • Guests

Posted 07 January 2010 - 09:58 PM

Or the expectations of the QM.

#15 Siege

Siege

    Advanced Member

  • Members
  • PipPipPip
  • 779 posts

Posted 07 January 2010 - 10:19 PM

Like the pretty decent rewards that is given for the quest as it is.

#16 Guest_qualnual_*

Guest_qualnual_*
  • Guests

Posted 07 January 2010 - 10:39 PM

ZEY DUN WERK WEN IM DED!

#17 Varys

Varys

    Advanced Member

  • Members
  • PipPipPip
  • 289 posts

Posted 08 January 2010 - 05:42 AM

Siege should stop posting.

#18 Siege

Siege

    Advanced Member

  • Members
  • PipPipPip
  • 779 posts

Posted 08 January 2010 - 08:45 AM

But I still play....

You're probably right though, don't want to get the OP so mad that he comes close to almost crying here too. Lol.

#19 Guest_qualnual_*

Guest_qualnual_*
  • Guests

Posted 08 January 2010 - 11:40 AM

He? I'm a girl. And my last post was supposed to be silly, which is why I wrote it that way.

#20 Solus

Solus

    Advanced Member

  • Members
  • PipPipPip
  • 7574 posts

Posted 08 January 2010 - 04:54 PM

Its unfortunate that you do not receive the abilities needed to complete this quest, but I don't think the issue is to the point the quest needs to be changed. After all, some people around those levels can still do it, and there are a few other quests like it. (Like the quests that required detect illusion.)

However, there isn't really a reason for there not to be some sort of tweak. The vine doesn't necessarily have to be removed from the quest; for example, what if it was scripted so you could repel the vine by giving it some specific item from OV?
They'd still be deadly & there would be extra work involved, so the rewards wouldn't necessarily have to be tweaked.

That said, if Lord Telleri is asking people to do the quest, I can't picture him sending his group of questers against such a creature. (People who quest for low rewards, not the more risky Lady Templeton, people living in a no-magic city who aren't expected to have calm as first classers.)

#21 Guest_qualnual_*

Guest_qualnual_*
  • Guests

Posted 08 January 2010 - 07:28 PM

(From Solus):
That said, if Lord Telleri is asking people to do the quest, I can't picture him sending his group of questers against such a creature. (People who quest for low rewards, not the more risky Lady Templeton, people living in a no-magic city who aren't expected to have calm as first classers.)



Yeah, I was thinking something similar. Like, when I watch movies, the evil villains send their minions on quests they're supposed to be able to do but never can. So I would think that, since Telleri is supposedly not an evil villain, he would be more realistic about the ability of first-classers to do the quest. I wasn't asking that the quest be changed, just something. Normally when I do this quest, the vines aren't even there, which is why I go in the first place. So I was thinking if the vines could be less aggro or not be no-flee, then this quest would be a lot easier to survive.

#22 Siege

Siege

    Advanced Member

  • Members
  • PipPipPip
  • 779 posts

Posted 08 January 2010 - 08:43 PM

That said, if Lord Telleri is asking people to do the quest, I can't picture him sending his group of questers against such a creature. (People who quest for low rewards, not the more risky Lady Templeton, people living in a no-magic city who aren't expected to have calm as first classers.)



Solus, this quest was copied and pasted from Lady Temp.
RP has nothing to do with it, getting more RU for your buck is the name of the game.
Whatever else you said I agree with.

#23 Guest_qualnual_*

Guest_qualnual_*
  • Guests

Posted 09 January 2010 - 01:24 AM

(From Siege):


That said, if Lord Telleri is asking people to do the quest, I can't picture him sending his group of questers against such a creature. (People who quest for low rewards, not the more risky Lady Templeton, people living in a no-magic city who aren't expected to have calm as first classers.)



Solus, this quest was copied and pasted from Lady Temp.
RP has nothing to do with it, getting more RU for your buck is the name of the game.
Whatever else you said I agree with.



Actually, I never copied and pasted anything. And it's a Lord Telleri quest, not a Lady Temp quest. I'm currently questing in the no-magic city.

http://www.clanannwn.net/quest/2300

However, Lady Temp does have an identical one.

#24 Egoful

Egoful

    Advanced Member

  • Members
  • PipPipPip
  • 172 posts

Posted 09 January 2010 - 01:53 AM

...

#25 Siege

Siege

    Advanced Member

  • Members
  • PipPipPip
  • 779 posts

Posted 09 January 2010 - 07:50 AM

Yeah. Thats what I meant... Lol.
This will be my last post on this thread. :roll: