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Damage Numbers


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4 replies to this topic

#1 Reznov

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Posted 22 June 2014 - 10:00 AM

Adding a new set feature that would give the player the option of turning combat damage adjectives into the actual damage numbers.

Turning:

A city guard of Vospire is cut on the arm with your slash causing great damage.
You fail to hit a city guard of Vospire with your second attack.
A city guard of Vospire is cut on the arm with your slash causing great damage.
You skillfully parry a city guard of Vospire's first attack.
You are cut on the head by a city guard of Vospire's slash causing minimal damage.

Into:

A city guard of Vospire is cut on the arm with your slash causing 246 damage.
You fail to hit a city guard of Vospire with your second attack.
A city guard of Vospire is cut on the arm with your slash causing 259 damage.
You skillfully parry a city guard of Vospire's first attack.
You are cut on the head by a city guard of Vospire's slash causing 46 damage.

Something kinda sad about

the way that things have come to be.

Desensitized to everything.

What became of subtlety?

 

I'll keep digging

Til I feel something


#2 Dreven

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Posted 22 June 2014 - 03:43 PM

I think this would be a great idea.

#3 Perem

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Posted 22 June 2014 - 08:42 PM

this already exists on dev

#4 Coaa

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Posted 22 June 2014 - 11:10 PM

This would be amazing. Fully support.

#5 Calum

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Posted 01 July 2014 - 08:19 AM

I like it a little rough