Posted 24 June 2002 - 12:55 PM
Posted 24 June 2002 - 12:58 PM
Posted 24 June 2002 - 04:19 PM
Posted 24 June 2002 - 08:10 PM
Posted 24 June 2002 - 08:20 PM
Posted 24 June 2002 - 08:33 PM
Posted 24 June 2002 - 08:48 PM
Posted 27 June 2002 - 10:50 AM
(insert mob or item) located in?"
I remember mapping Vospire when I realized I had no idea where the exits were. After mapping it I was amazed at how simple a layout it is!
I don't buy the "I have to quest before I explore" for that very reason. It's a huge contribution to yells and if you've been around a while you'll have heard "where are the rats? Where is the library? Can someone help me kill the goblin slayer?" After a while in Sigil you can't help being annoyed. :evil:
[b]Please make an effort to explore the area before you yell out for the easy answer. Thank
you for your patience (both in exploring and in reading my tirade.
Posted 27 June 2002 - 11:35 AM
Posted 27 June 2002 - 01:24 PM
Posted 30 June 2002 - 09:36 PM
Another way to encourage exploration, perhaps, would be to make the Quest Masters occasionally go on "vacation" as a group and leave perhaps just Lord Maldra dealing out quests. Instead of completing quests, to get their stuff while the QMs are out, the questers could perform one larger quest with larger rewards (for example, visit every room in Wroth/Avarice/Deceit/Hellbent and kill one of each Mob there).
And.. er... why the heck is this thread in "Announcements?" :roll:
Posted 01 July 2002 - 04:49 AM
visit every room in Wroth/Avarice/Deceit/Hellbent and kill one of each Mob there).
That Hellbent quest would rock :wink:
Posted 01 July 2002 - 05:03 PM
Posted 28 August 2002 - 05:47 AM
Posted 28 August 2002 - 07:20 AM
Posted 28 August 2002 - 04:20 PM
The quest limit sucks, simply put. Everyone hates it except the archon outlaws who get nothing from cpk because more and more people were getting ST's and Trunks. "Waaah, I can't web these newbs in CPK, and when I do and kill them, I get nothing." Also, most 3.2 chars simply HATE the idea of some people getting it as easy as they did when it came to practicing. Come on...80 pracs to train a non-primary stat up? 5 - 6 practice cost in fourth class? And now you're limitted our practice intake with the quest limit, bravo.
Honestly, there are only two things Vassago has done that I simply don't understand. Number one being the quest limit; number two being lowering the leveling up bonuses for a few months. He corrected the second one (Thankies), but there's still the limit. We're at our class level limit, we can't level for practices. What the hell do you waaaant? Should we go look for those ever so common Vandy orbs and those equally common manuals?
Let us develop at a pace that doesn't take us a long-ass time. GRANTED, developing a character should be a struggle, BUT being able to compete at the top would be nice, rather than being stuck developing and developing.
Yeah, let's go exploring! Dum dee dum, look, the Magencia! Dum deeeeee dee dum, let's kill some things, I'm second class! Time to kill the harpy for the alli necklace! Ooooooooooooh dear, I've been paralyzed Dammit, I just died. That's it, I'm exploring somewhere else. Duuuum dee dee. Ahh, Xaventry is wonderful, let's explore Gath's temple! Hmm, PK...but no one's here...let's go! Lots of creatures in here...I wonder if I can find Ga- OH DEAR! Not an archon outlaw who has no sympathy for those far weaker than he! Dammit...I died again...Hey, let's go to thorne and sell equipment since people are lazy! Duuuum dee dee. Whee, +3 agility scorption shield! *AUCTION!* Whee, sold for 10,000 gp. I'm rollin' in the dough now. Oh yeah, I just sold 5 for 50,000, but now I'm getting bored of just sitting here, off to Rune I go! *Quest request* Dammit, I still have to wait for quest limit to reset. Duuuuuuuuuuuum dee dum dum. Might as well root...*Cross ocean, get killed in moat in CPK* Ugh. That's it, I'm just going to sit in the audience chamber.
I know, I'm a moron. But seriously, if you want us to explore, don't take away development opportunities just so we do it. It's rediculous. I could get a group of friends together and write a couple hundred quests, would you change the limit then? Probably not...bottom line, there is no REAL reasoning to having the quest limit, besides maybe to be oppressive.
Posted 28 August 2002 - 04:59 PM
Posted 28 August 2002 - 05:37 PM
I'll get those quests done if it means getting rid of quest limit
Posted 28 August 2002 - 06:02 PM
Posted 28 August 2002 - 06:12 PM
Posted 28 August 2002 - 06:14 PM
Posted 28 August 2002 - 06:21 PM
Alysa, everyone knows that leveling was a bitch in 3.2, but practicing was waaaaaaay easier. You didn't have to invest 300+ practices in training a profiency to 75%. Instead you could invest like 20 - 30 pracs (Please forgive me, I'm sketchy on that, I know it was a HELL of a lot less than 300) into getting it to the second highest rank (master being the first through use). And then 20 pracs to train a score point up...the only thing that took up a relatively large amount of practices was training your hp/sp/st up.